metaverse

meetkai-launches-new-building-tools

MeetKai Launches New Building Tools

MeetKai has been around since 2018 but some of its first publicly enjoyable content hit the streets a few months ago. Now, the company is releasing a suite of software solutions and developer tools to help the rest of us build the metaverse. From Innovation to Product ARPost met MeetKai in July 2022, when the […]

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ARPost’s 22 Most-Read XR and Metaverse Articles of 2022

From top XR trends and must-have skills for an AR/VR career, to XR hardware reviews, to the potential of the metaverse in various industries, to discussing why we’re not all wearing AR/VR headsets, these are the 22 stories ARPost readers clicked on the most this year. 22 Hands-On Review: AI and AR Art Instruction App

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redefining-immersive-virtual-experiences-with-embodied-audio

Redefining Immersive Virtual Experiences With Embodied Audio

EDGE Sound Research is pioneering “embodied audio,” a new technology that changes the way we experience virtual reality. When we think of “virtual reality,” the focus only seems to be on engaging our sense of sight. EDGE Sound Research’s embodied audio will revolutionize how we experience audio in VR worlds through its use of audible

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over’s-map2earn-beta-program-to-make-the-creation-of-3d-world-maps-more-accessible

OVER’s Map2Earn Beta Program to Make the Creation of 3D World Maps More Accessible

OVER’s Map2Earn Beta program makes creating 3D world maps more accessible to users with smartphones. Using the OVER app, they can now take photos of any physical location and generate an OVRMap. As a result, they can take part in OVER’s global mapping initiative, while also getting the opportunity to earn rewards. Paving the Way

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uc-berkeley-releases-report-on-safety-in-social-vr

UC Berkeley Releases Report on Safety in Social VR

We’d all like to be safe in social VR experiences. Barring the human race one day waking up and unanimously deciding to be decent to one another, how might this future come about? One potential solution is robust, clear, accessible community guidelines from platforms. But, what might those look like? VR researcher Rafi Lazerson recently

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perkins-coie-releases-6th-annual-industry-report-on-immersive-technology

Perkins Coie Releases 6th Annual Industry Report on Immersive Technology

The sixth annual Perkins Coie XR Report is out. The theme: “The Rise of Web3 Technologies to Accelerate XR.” While some people are skeptical of some of the goings-on in Web3, new ideas about connecting people are putting immersive technology into a context that highlights its value. Is Web3 the Same as the Metaverse? So

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riga-metacity:-a-state-supported-initiative-set-to-become-one-of-europe’s-largest-metaverse-projects

Riga Metacity: A State-Supported Initiative Set to Become One of Europe’s Largest Metaverse Projects

With the increasing interest in the concept of “Metacity” across the globe, it is clear that the metaverse is shaping the cities of the future. The United States, China, Singapore, Japan, and other countries are developing Metacities where immersive technologies are integrated into how cities work and the way people live. While Europe struggles to

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a-tour-of-the-mytaverse-enterprise-immersive-world

A Tour of the Mytaverse Enterprise Immersive World

  There are a number of great virtual world platforms out there – and a smaller number of those are dedicated to enterprise use. And, an even smaller number of those offer the immense graphic fidelity required for some applications. Mytaverse is an enterprise-only platform with special tools for digital twins and virtual assets, and

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metaverse-–-expectations-vs-reality,-part-2:-the-costs

Metaverse – Expectations vs Reality, Part 2: The Costs

  In part 1 I addressed the technical reasons why Ready Player One – customer and user’s expectations – is still years away. But the unrealistic expectations of the public regarding the metaverse involve another field. As co-owner of a small VR company, I find myself quite often obliged to disappoint people that think the

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answering-the-cryptic-question:-does-the-metaverse-need-nfts?

Answering the Cryptic Question: Does the Metaverse Need NFTs?

  The metaverse and the NFT space have both had their vocal detractors, but could the secret to their mass adoption lie in their ability to work together? Developers of the first quantum-secure, hyper-realistic gaming metaverse, the Kryptiverse, believe so. Walt Greene, the founder and CEO of QDEx Labs, which developed the Kryptiverse, helps us

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metaverse-–-expectations-vs-reality,-part-1:-technological-possibilities

Metaverse – Expectations vs Reality, Part 1: Technological Possibilities

  I believe it is necessary to address the gap between customer or audience expectations and actual reality. From my personal experience (I have a small VR company), I realize that there is still a lot of confusion. But I want to make a premise on the metaverse first. First Things First: Metaverse Doesn’t Exist

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