haptics

ubisoft-to-support-haptic-vest-in-‘assassin’s-creed-mirage’,-but-no-word-yet-on-‘nexus’-vr-game

Ubisoft to Support Haptic Vest in ‘Assassin’s Creed Mirage’, But No Word Yet on ‘Nexus’ VR Game

Earlier this month Ubisoft announced a new brand deal with haptic clothing creator OWO, which produces a thin and light shirt featuring electrode-based haptics. Strangely enough, the partnership isn’t targeted at the upcoming VR game Assassin’s Creed Nexus, but rather the non-VR game Assassin’s Creed Mirage. OWO’s haptics provide 10 electrified zones around the user’s […]

Ubisoft to Support Haptic Vest in ‘Assassin’s Creed Mirage’, But No Word Yet on ‘Nexus’ VR Game Leer más »

“affordable-haptic-glove”-crushes-indiegogo-campaign,-shipping-this-autumn

“Affordable Haptic Glove” Crushes Indiegogo Campaign, Shipping This Autumn

Haptic gloves allow users to interact much more intuitively and convincingly with virtual objects and virtual worlds. As such, they are viewed by many to be the next opportunity to increase the sense of immersion provided by XR technology. Unfortunately, haptic gloves are still pretty cutting-edge technology. As such, currently available products on the market

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senseglove-raises-e3.25m-in-series-a-funding-round-to-advance-vr-haptic-gloves

SenseGlove Raises €3.25M in Series A Funding Round to Advance VR Haptic Gloves

SenseGlove, a Netherlands-based creator of XR haptic gloves, has secured €3.25 million (~$3.5 million) in a series A funding round, something the company says will be used to accelerate its enterprise-focused SenseGlove Nova haptic gloves. The funding round was led by Dutch venture capital firm Lumaux, bringing the company’s total outside investment to around €5.5

SenseGlove Raises €3.25M in Series A Funding Round to Advance VR Haptic Gloves Leer más »

bringing-multi-sensory-xr-experiences-to-life-with-“symbiosis”-at-pam-cut

Bringing Multi-Sensory XR Experiences to Life With “Symbiosis” at PAM CUT

  Symbiosis, an award-winning multi-sensory XR experience directed by Marcel van Brakel and Mark Meeuwenoord, debuted at the Portland Art Museum Center for an Untold Tomorrow (PAM CUT) on November 12, 2022. It’s one of the world’s first multi-user and multi-sensory XR experiences that leverages storytelling and engages all of the participant’s five senses, including

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razer-launches-free-haptic-authoring-tool-for-quest,-ps5,-&-more

Razer Launches Free Haptic Authoring Tool for Quest, PS5, & More

Razer, the popular peripheral company, today announced the free release of the Interhaptics haptic authoring tool which is designed to make it faster and easier for developers to create compelling haptic effects for multiple haptic devices. Razer acquired haptic software tool company Interhaptics earlier this year. Having gotten its start building VR haptic peripherals under

Razer Launches Free Haptic Authoring Tool for Quest, PS5, & More Leer más »

coming-product-from-valkyrie-industries-could-put-haptics-on-double-duty

Coming Product From Valkyrie Industries Could Put Haptics on Double Duty

  Usually, when people talk about haptics we’re talking about making interactions more realistic or immersive. Of course, this is huge for VR. However, as VR develops as a fitness tool, haptics can take on a whole new dimension. Take a recently announced product from Valkyrie Industries as an example. Understanding EMS I used to

Coming Product From Valkyrie Industries Could Put Haptics on Double Duty Leer más »

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